Austria launches first VR tennis league: How to play!
Austria is launching the first virtual tennis league with VRAC. The league started on May 5th, 2025 and the final was on June 25th in Vienna.

Austria launches first VR tennis league: How to play!
On May 19, 2025, a new chapter will open in the tennis world as Austria's first official VR tennis league, the Virtual Reality Austrian Championship (VRAC), celebrates its successful start. This league, which was launched in cooperation between the Austrian Tennis Association (ÖTV), LAOLA1 and VRML, is aimed at all tennis enthusiasts, regardless of age, gender or physical requirements. Participants can register using a form LAOLA1 register.
The VRAC, which launched on May 5, 2025, follows a successful virtual reality tennis tournament as part of the Erste Bank Open, in which over 1,000 players took part. The league's main prize includes a flight and hotel to the WTEC final in Las Vegas on September 10, 2025. The live VRAC final will take place on June 25, 2025 at the LAOLA1 office in Vienna.
Successful start for Schwärzler
In the traditional tennis world, Joel Schwärzler triumphs, successfully mastering the first round of the ATP Challenger in Skopje. The 19-year-old defeated Peruvian Gonzalo Bueno 6:4, 6:3. In the first set, Schwärzler had difficulties with his service and conceded the break twice, but was able to take his opponent's service three times. In the second set, the player only had to fend off a break ball when being served out.
The match lasted 1:42 hours, and Schwärzler won with his second match point. What is particularly notable is that Schwärzler won his only Challenger-level title in Skopje last year. Neil Oberleitner was also able to impress in the final qualifying round and secured his place in the main draw with a 6:4, 6:3 victory over Andrew Paulson.
A look at VRAC technology
The league will be played on the specially developed VR app Tennis Esports, developed by VR Motion-Learning GmbH. First impressions of the application show a great visual display and atmosphere that gives the feeling of being at a professional tournament. The interface is intuitive and clear, which greatly improves the gaming experience.
The game's physics are described as very realistic, which is supported by feedback from players reporting a strong sense of ball interaction. Although there are minor imperfections, the game is considered a promising tennis simulation that is constantly being improved through continuous updates.
Tom Berger from LAOLA1 and Gregory Gettinger from VR Motion-Learning emphasize the importance of this VRAC both for virtual tennis and for accessibility to a wider audience. Tennis lovers, whether players or spectators, are invited to take part in this innovative sporting event.