Play in Greifswald: Children test new games for the Tommi Prize!

Play in Greifswald: Children test new games for the Tommi Prize!

In the computer game school in Greifswald, children and adolescents are not only given the opportunity to try out different video games under guidance, but they also learn how to use these media. Here attentive supervisors can help the young players to better understand the world of digital games and at the same time to recognize their risks.

A quick look at the computer game school shows the enthusiasm of the children. Adam and Lasse, both recently become twelve, immediately choose their favorite game: Fortnite. According to the legal requirements of the USK, minors from the age of twelve may play this game, which the project coordinator Sebastian Schmidt particularly emphasizes. The premises in the city library offer space for up to 30 children who can play on various consoles, from Playstation to Nintendo Switch. The supervision by the employees ensures that everything remains within the framework and does not go beyond the defined playing time of a maximum of 90 minutes.

Promotion of media literacy

The promotion of media literacy is one of the main goals of the computer game school, explains Professor Ines Sura-Rosenstock from the University of Greifswald. Through playful learning, children should not only enjoy their favorite games, but also come into contact with less well -known games. "We want to make the children think about their media consumption," she explains. Important questions about healthy use of playing time and the influence of in-app purchases are dealt with. School days when the children themselves can decide on their media use times are also on the agenda. Media coupons would be a promising solution to give the children more freedom in planning their seasons.

In addition to the game time,

In the computer game school, it is also important to discuss risks and healthy play habits. The children are taught when it is too much and how they can deal with the attraction of games that often seem endlessly.

German children's software price Tommi

Another exciting event is just around the corner: The Hans-Fallada City Library is organizing the German children's software award Tommi for the second time with the computer game school. This price enables children between the ages of 8 and 16 to test and evaluate current new games. It is a multi -day event in which the participants have the opportunity to give their opinions on new games. This initiative also includes libraries in Austria and Switzerland, which increases the range of the project.

Markus Moraweck, coordinator of the Greifswald media center, describes the registration process as simple: a parent must give its consent, and the children fill out a questionnaire to capture their impressions of the games tested. "It is about evaluating the first impression without the children having heard a lot about the games before," explains Moraweck. This impartial approach should generate real feedback on the games.

The selection is sufficient for a wide range of games, with titles such as the Sims, Zelda and Hogwarts Legacy. Children have the opportunity to choose the game based on appealing pictures that they want to test. Adam and Lasse are excited and look forward to the selection that will be open to you from Friday.

The computer game school in Greifswald thus makes a valuable contribution to media education by not only offering the children a platform for playing, but also forming it with critical thinkers in the digital world. Under the guidance of experienced supervisors, warm education is very important. For more information and details on the latest developments in this area, there is a comprehensive analysis on www.ndr.de .

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OrtGreifswald, Deutschland

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